I have a few things that for me would make Napkin a lot faster to use. See how you guys feel
The ability to group resources in “folders” would do a lot to keep them visually organized and would make the list easier to work with. Instances can be organized into entities, but nothing like that exists for resources. Note that as far as I’m concerned this can be a pure editor feature; I have no need to include path structures in my calls to
A helpful feature to allow mastering Napkin would be keyboard shortcuts to edit the next value in the property editor, create and delete resources, create and delete entities and add and delete components to and from entities.
In the property editor, it would be very nice if the panel would not scroll back up after each value change. When I’m working with a long list of uniforms on a MaterialInstance for example, I have to scroll all the way back down after each value I update, which can get really tedious.
Finally, the ability to preview a mesh would be helpful. I am currently working with a large number of meshes, which have been exported from a single FBX file. In exporting, geometry names are not applied to file names, and so it becomes an unwieldy task of figuring out which mesh is which. Yes, whoever supplied the FBX can also supply the numbering, but a “quick look” option would still be a nice to have for me.
I hope these make sense!